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Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / [email protected] / UnityEngine.TestRunner / Utils / AssemblyProvider / AssemblyLoadProxy.cs
using System.Reflection;

namespace UnityEngine.TestTools.Utils
{
    internal class AssemblyLoadProxy : IAssemblyLoadProxy
    {
        public IAssemblyWrapper Load(string assemblyString)
        {
            return new AssemblyWrapper(Assembly.Load(assemblyString));
        }
    }
}